WB closes down Studio & cancels Wonder Woman Videogame

Warner Bros. Games has dealt a significant blow to DC fans with the announcement of multiple studio closures and the cancellation of the highly anticipated Wonder Woman game.

According to Bloomberg, WB Games issued an internal memo revealing the closure of three studios – Monolith Productions, Player First Games, and WB Games San Diego. This decision has particularly impacted the development of the Wonder Woman game, which was first unveiled at The Game Awards in December 2021.

“The quality of too many of our new releases has really missed the mark,” JB Perrette, head of games and streaming for Warner Bros., wrote in the memo. “We need to make some substantial changes to our portfolio/team structure if we are to commit the necessary resources to get back to a ‘fewer but bigger franchises’ strategy.”

Monolith Productions, known for developing Middle-earth: Shadow of Mordor, was the primary studio behind the Wonder Woman project. Reports from Bloomberg earlier in February 2025 indicated that the game had undergone a reboot and leadership changes in 2024, with WB Games having already invested $100 million in its development.

The cancellation has sparked disappointment across the DC fan community, particularly given Wonder Woman’s limited presence in gaming and other media. Throughout her 80-year history, the character has only appeared in one live-action TV show in the 1970s, two live-action films (2017 and 2020), and two animated films (2009 and 2018).

Fan reactions on social media have been notably critical, with many pointing out the scarcity of DC games outside of Batman-centered titles. The Themyscira Lore account expressed their disappointment, stating the game “could’ve been something magnificent” and thanked Monolith for their efforts.

The announcement follows other setbacks for DC gaming projects, including reports of a shelved Flash game and a rejected Constantine project. Currently, Wonder Woman’s future in gaming remains uncertain, with no announced projects across games, movies, animated series, or live-action shows in development.

The closure of Player First Games, which recently ended support for Multiversus in February, and WB Games San Diego, established in 2019 for mobile game development, further marks a significant restructuring within Warner Bros. Games’ development ecosystem.